- Length: 50% (Subject to reduction if necessary).
- Assists: As per
#lobby-settings.
- Formation: Maintain distance to warm tyres. Overtaking is allowed only if you do not disturb others.
- Race Start: Drivers must ensure a clean start.
Lap 1 Turn 1
Incidents in T1/L1 are reviewed more severely. Be prepared to brake early.
- Minor Collisions: No major damage (Orange wing or less), pushed off track without major consequence.
- Major Collisions: Major damage (Red wing), heavy wall impact, terminal damage, or DNF.
- Enforcement: The game auto-enforces limits (3 warnings = 3s Penalty).
- Appeals: Warnings are only removed if they were caused by being forced off-track by another driver. You must successfully appeal the specific warning, not the total penalty.
- Delta: Drivers must respect the positive delta time. Failure results in a Drive-Through.
- Overtaking: strictly forbidden under SC unless:
- In the pit lane.
- A car is stopped/retired.
- A car has a puncture/cannot control vehicle.
- Restart: No brake testing. The leader controls the pace.
- Tyres: Must use 2 different compounds (Dry conditions).
- Wet Weather: Slick tyres prohibited in Grade 2+ rain.
- Damage: Drivers with a Red Front Wing must pit immediately. Driving in dangerous conditions risks a 5-10s penalty.
- Connectivity: Drivers must have a stable connection.
- AI Usage: If AI completes >60% of the race, the driver is DSQ.
Standard penalties applied by Stewards.
| Incident Type |
Time Penalty |
Penalty Points (PP) |
Notes |
| Jump Start |
Drive Thru |
- |
|
| Lap 1: Minor Collision |
5-10s |
2 PP |
|
| Lap 1: Major Collision |
10-20s |
3 PP |
|
| Forcing Off Track (No position back) |
5s |
- |
|
| Forcing Off Track (Contact) |
5s |
1 PP |
|
| Formation Lap Collision |
5s |
1 PP |
|
| Divebombing |
5s |
2 PP |
+10s next race if terminal damage caused. |
| Moving Under Braking |
5s |
- |
|
| Blue Flag/Holding Up |
5s |
1-2 PP |
Depends on context. |
| Major Collision (Terminal/Heavy Dmg) |
10s |
2 PP |
|
| Safety Car Infringement |
10s |
- |
Overtaking or slowing heavily. |
| Brake Testing |
5s |
0-2 PP |
2 PP if damage caused. |
| Unsafe Rejoin |
5s |
0-1 PP |
1 PP if damage caused. |
| Unsafe Retirement |
- |
3 PP |
Must retire in pits. |
| Spinning Another Car |
5s |
1 PP |
|
| Erratic Driving / Defense |
5-15s |
1-3 PP |
|
Appeal Deadlines
- In-Game Penalties: Appeal within 24 hours.
- Steward Decisions: Appeal within 2 days of verdict.